module('luaconfig')
objects.Hobgoblin = {
    class = 'Hobgoblin',
    config = {
       -- bow = 0  --  近战
       -- bow = 1  --  远程
	   name = 'Hobgoblin',
	   hexsize = 1,
       canFly = false,
       shots = 0,
       bow = 0,
       slot = 0,
       maxhp = 5,
       hp = 5,
       maxattack = 5,
       attack = 5,
       maxdamage = 2,
       mindamage = 1,
       defense = 3,
       speed = 7,
    },
}

objects.WolfRaider = {
        class = 'WolfRaider',
        config = {
            -- bow = 0  --  近战
            -- bow = 1  --  远程
			name = 'WolfRaider',
	        hexsize = 2,
            canFly = false,
			shots = 0,
            bow = 0,
            slot = 0,
            maxhp = 10,
            hp = 10,
            maxattack = 8,
            attack = 8,
            maxdamage = 4,
            mindamage = 3,
            defense = 5,
            speed = 8,
        },
}

objects.OrcChieftain = {
        class = 'OrcChieftain',
        config = {
            -- bow = 0  --  近战
            -- bow = 1  --  远程
			name = 'OrcChieftain',
	        hexsize = 1,
            canFly = false,
			shots = 0,
            bow = 1,
            slot = 24,
            maxhp = 20,
            hp = 20,
            maxattack = 8,
            attack = 8,
            maxdamage = 5,
            mindamage = 2,
            defense = 4,
            speed = 5,
        },
}

objects.OgreMage = {
        class = 'OgreMage',
        config = {
            -- bow = 0  --  近战
            -- bow = 1  --  远程
			name = 'OgreMage',
	        hexsize = 1,
            canFly = false,
			shots = 0,
            bow = 0,
            slot = 0,
            maxhp = 60,
            hp = 60,
            maxattack = 13,
            attack = 13,
            maxdamage = 12,
            mindamage = 6,
            defense = 7,
            speed = 5,
        },
}

objects.Thunderbird = {
        class = 'Thunderbird',
        config = {
            -- bow = 0  --  近战
            -- bow = 1  --  远程
			name = 'Thunderbird',
	        hexsize = 2,
            canFly = true,
			shots = 0,
            bow = 0,
            slot = 0,
            maxhp = 60,
            hp = 60,
            maxattack = 13,
            attack = 13,
            maxdamage = 15,
            mindamage = 11,
            defense = 11,
            speed = 11,
        },
}

objects.CyclopsKing = {
        class = 'CyclopsKing',
        config = {
        -- bow = 0  --  近战
        -- bow = 1  --  远程
		name = 'CyclopsKing',
		hexsize = 1,
		canFly = false,
		shots = 0,
        bow = 1,
        slot = 24,
        maxhp = 70,
        hp = 70,
        maxattack = 17,
        attack = 17,
        maxdamage = 20,
        mindamage = 16,
        defense = 13,
        speed = 8,
    },
}

objects.AncientBehemoth = {
        class = 'AncientBehemoth',
        config = {
        -- bow = 0  --  近战
        -- bow = 1  --  远程
		name = 'AncientBehemoth',
		hexsize = 2,
		canFly = false,
		shots = 0,
        bow = 0,
        slot = 0,
        maxhp = 300,
        hp = 300,
        maxattack = 19,
        attack = 19,
        maxdamage = 50,
        mindamage = 30,
        defense = 19,
        speed = 9,
    },
}
